Thursday, March 11, 2010

My Personal Game Plan

Throughout the past several months, I have been learning about ways I can improve my teaching through the use of technology. Not only have I been introduced to new programs, but I have learned new ways to use old programs. As I read through the National Educational Technology Standards and Performance Indicators for Teachers, I found a few things that I am not competent with yet; therefore a GAME plan is a must.

Goals:
1. To promote and model digital etiquette and responsibility
2. To use different technologies to teach to the different learning styles

Actions:
1. Teach the students about what digital etiquette is. Most students do not know the term etiquette, therefore would not know how to apply it to the digital world. I would share with them what appropriate and inappropriate actions online were and how to avoid those situations.
2. Digital responsibility is taught from the day they start using the Internet by teaching the kids not to share personal information. Not only will I reinforce this, but I will spend more time teaching the students what responsible use of technology is (ie. Internet searches).
3. Introduce and implement new technology to the students through instruction and through projects relating to curriculum.

Monitor:
1. Documentation through journaling.
2. Setting dates to have steps toward accomplishing my goals (milestones)

Evaluate:
1. After setting dates or milestones I would like to reach, I will evaluate how my progress is going. I feel that by evaluating myself throughout the whole process of reaching my goals, it will hold me more accountable for actually reaching those goals. At the end of the process, I plan on writing a reflection on my struggles and successes throughout the process.

Even though I have only chosen two goals, I know that there are other proficiencies that I have not mastered and will be working on those as well. However, these two standards are ones that I would like to focus more time on at this moment.

3 comments:

  1. I think that your idea about defining proper etiquette is absolutely genius. I could see this being the type of activity which could be integrated into character education. Truthfully, I think that the reason why most students do not practice proper etiquette is not because they are desiring to be malicious, but that they simply do not know what is appropriate.

    The inclusion of milestones is also a very good idea. Having a deadline or an actual date to reach for is much wiser than just journaling aimlessly. This is not something I had considered in my own GAME plan but now that I think about it I can not imagine a more important part of the monitoring process.

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  2. The idea of teaching digital responsibility by creating the pattern of never giving out personal information is great. I am really glad that you brought this up because it is truly important at all ages of digital learning.
    Remiding yourself through milestones will also help to keep your ideas and plan centered and on task. Sounds like a very direct approach. Good Luck in your GAME Plan.

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  3. Teaching etiquette and letting students know that they should never release personal information over the net are great points. I also think somehow students need to be taught how to really learn to filter what they find on the web in order to determine what is useful information and what is completely unfounded garbage. Course that's easier said than done.

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